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The new issue of Leonardo Electronic Almanac is published

As Editor in Chief of the Leonardo Electronic Almanac, I am very happy to present the first of the LEA Special Volumes done in collaboration with Prof. Simon Penny. DAC09: After Media: Embodiment and Context was generated from the conference by the same name that Prof. Penny chaired at the end of 2009.

The collaboration with Prof. Simon Penny has offered the opportunity to create a special volume that collates the contemporary developments in the fields of new media and digital art culture.

I am very grateful to the authors in this volume who will provide the reader with an insight in current research and possible future developments in contemporary interdisciplinary fields. DAC09: After Media: Embodiment and Context is a seminal volume that introduces innovative perspectives and presents new conceptualizations and artistic approaches.

Volume Editors: Lanfranco Aceti and Simon Penny

Contributors: Stephanie Boluk, Mauro Carassai, Kenny Chow, Sharon Daniel, Kristen Galvin, D. Fox Harrell, Sneha Veeragoudar Harrell, Garnet Hertz, Ji-hoon Felix Kim, Patrick LeMieux, Elisabeth Losh, Mark Marino, Michael Mateas, Chandler B. McWilliams, Carrie Noland, Anne Sullivan, Noah Wardrip-Fruin, Jichen Zhu

 

DAC09: After Media: Embodiment and Context, Leonardo Electronic Almanac, Volume 17 Issue 2

ISBN: 978-1906897-16-1
ISSN: 1071-4391

TABLE OF CONTENTS

Making Inroads: Promoting Quality and Excellency of Contemporary Digital Cultural Practices and Interdisciplinarity
Editorial by Lanfranco Aceti
Click here for full article.

Two Decades of Digital Art and Culture: An Introduction to the LEA DAC 09 Special Edition
Introduction by Simon Penny
Click here for full article.

Hundred Thousand Billion Fingers: Seriality and Critical Game Practices
by Stephanie Boluk and Patrick LeMieux
Click here for full article.

Electronic Literature as Language Game: A Philosophical Approach to Digital Artifact Subjectivity
by Mauro Carassai
Click here for full article.

Understanding Material-Based Imagination: Cognitive Coupling of Animation and User Action in Interactive Digital Artworks
by Kenny K. N. Chow & D. Fox Harrell
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Public Records/ Secret Public: Information Architecture for New Political Subjects
by Sharon Daniel
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Imagination, Computation, and Self-Expression: Situated Character and Avatar Mediated Identity
by D. Fox Harrell & S. Veeragoudar Harrell
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Play, Things, Rules, and Information: Hybridized Learning in the Digital University
by Elizabeth Losh
Click here for full article.

Language in the Other Software
by Chandler B. McWilliams
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Energy Geared to an Intensity High Enough to Melt Steel: Merce Cunningham, Movement, and Motion Capture
by Carrie Noland
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An Interview with Simon Penny: Techno-Utopianism, Embodied Interaction and the Aesthetics of Behavior
by Jihoon Felix Kim and Kristen Galvin
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Making Quests Playable: Choices, CRPGs, and The Grail Framework
by Anne Sullivan, Michael Mateas, and Noah Wardrip-Fruin
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Narrating System Intentionality: Copycat and the Artificial Intelligence Hermeneutic Network
by Jichen Zhu & D. Fox Harrell
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Art After New Media: Exploring Black Boxes, Tactics and Archaeologies
by Garnet Hertz
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Of Sex, Cylons, and Worms: A Critical Code Study of Heteronormativity
by Mark C. Marino
Click here for full article.

 

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